The management elements don't go very deep it's just a matter of assigning soldiers to guard friendly businesses, or attack hostile ones. Improving on the previous game's mechanics in every way, the biggest change is that this time around the player has access to an overview map from which they can manage their criminal empire. If the gameplay has nothing to do with the story, at least it manages to be passably entertaining. If that sounds familiar, it's because it was the exact formula the developers struggling to turn Scarface into a game happened upon. With the storyline scripted in a film some thirty years ago, the player can't have any real impact on events, so, all that's left is for the main character to engage in a little non-canonical Florida empire building, busting up businesses and taking over rackets. While the first one featured gunfights and thrilling escapes, as well as a denouement that revolved around a mass execution, The Godfather II is a much more austere picture, concerned mainly with low-key conversation and grand betrayal. The biggest problem is that there's just not much meat in the source material to build a videogame around. The main character of Godfather II (the game) remains a cipher, his role relegated to busywork at the edge of the storyline, every now and then delivering a few of Tom Hagen's lines from the film. This game doesn't even put in that much effort. Last time around the developers crafted a parallel story that wove in and out of the film's narrative, showing the rise of a random mobster who carried out a few of the murders depicted in the film. Even compared to the previous game, this one is lightweight. In sharp contrast to the movie, the game's story has no depth or consequence. Which is my long-winded and over-elaborate way of saying that The Godfather II fails spectacularly as an adaptation of the film.
![godfather 2 pc game reviews godfather 2 pc game reviews](https://gamingdebates.com/wp-content/uploads/2020/03/PvZ-BFN-Wizard-01-4.jpg)
This need to give absolute support to the actions the player takes, constantly reaffirming that what they're doing is a "positive" thing, provides one hell of an obstacle when the central point of this game's source material is that the mafia, created to protect a segment of the lower classes from abuse and exploitation, quickly became the exploiter it was devised to defend against. This creates something of a problem when trying to adapt other media into a video game, since things like novels and films often use elements such as those to create complex drama, and multi-faceted narratives, whose grey-shaded morality can get in the way of the shiny feelings people are supposed to have when the Strogg orbital super-weapon explodes and the credits roll. The bad guys must be annihilated unless a sequel is planned, in which case it's just the immediate villain who winds up completely obliterated, while an overall threat remains to fuel future entries in the franchise.
![godfather 2 pc game reviews godfather 2 pc game reviews](https://m.media-amazon.com/images/I/51HETsTiVpL._SX342_.jpg)
No pathos, no sadness, no hard choices, no pyrrhic victories, no noble defeats. There's no tragedy in the world of North American video games. WTF So Robert Duvall was too good to be in Godfather III, but he'll be in the mediocre Godfather video games? How bad was that movie?
![godfather 2 pc game reviews godfather 2 pc game reviews](https://gamewatcher-images.s3.amazonaws.com/image/file/3/e3/57813/00294389.jpg)
LOW The part where the game tries to explain that killing a drug-addicted prostitute is basically a public service.